using System.Drawing.Drawing2D; using System.Windows.Forms; using System.Windows.Forms.VisualStyles; namespace Game_of_Life; public partial class MainForm1 : Form { private int scalingFactor = 10; Pixelmap pixelmap; public MainForm1() { InitializeComponent(); int height = 1000; int width = 2000; pixelmap = new Pixelmap(height, width, scalingFactor); Random rand = new Random(); for (int i = 0; i < 2000; i++) { pixelmap.setPixel(rand.Next(width), rand.Next(height), rand.Next(3)); } label1.Text = $"Scaling Factor: {scalingFactor.ToString()}\n{((double)1 / (double)scalingFactor)} - Dimensions: {Math.Floor(pictureBox1.Size.Height * ((double)10 / (double)scalingFactor)).ToString()}x{Math.Floor(pictureBox1.Size.Width * ((double)10 / (double)scalingFactor)).ToString()}"; } private void pictureBox1_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { int height = pictureBox1.Size.Height; int width = pictureBox1.Size.Width; label1.Text = $"Scaling Factor: {scalingFactor.ToString()}\n{((double)1 / (double)scalingFactor)} - Dimensions: {Math.Floor(height * ((double)10 / (double)scalingFactor)).ToString()}x{Math.Floor(width * ((double)10 / (double)scalingFactor)).ToString()}"; Graphics graphics = e.Graphics; pictureBox1.SizeMode = PictureBoxSizeMode.Zoom; pictureBox1.InterpolationMode = InterpolationMode.NearestNeighbor; pixelmap.paintOnGraphics(graphics); // Thread.Sleep(1000); } private void pictureBox1_MouseWheel(object sender, MouseEventArgs e) { scalingFactor += e.Delta/64; if (scalingFactor < 10) { scalingFactor = 10; } label1.Text = $"Scaling Factor: {scalingFactor.ToString()}\n{((double)1 / (double)scalingFactor)} - Dimensions: {Math.Floor(pictureBox1.Size.Height * ((double)10 / (double)scalingFactor)).ToString()}x{Math.Floor(pictureBox1.Size.Width * ((double)10 / (double)scalingFactor)).ToString()}"; pictureBox1.Refresh(); } }