using System; using System.Collections.Generic; using System.Drawing.Drawing2D; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Game_of_Life { internal class PictureBoxWithInterpolationMode : PictureBox { public InterpolationMode InterpolationMode { get; set; } protected override void OnPaint(PaintEventArgs paintEventArgs) { paintEventArgs.Graphics.InterpolationMode = InterpolationMode; base.OnPaint(paintEventArgs); } } }